UE5 – Blueprint – Puzzle Game
Project detail
Looking for someone to help me implement gameplay mechanics for my game. Base is currently there, but I have a few puzzles that need implementing, character traversal and A.I.
Looking to see what can be done from January – March. PLEASE SEND ME A MESSAGE WITH THE AMOUNT OF TIME IT MIGHT TAKE TO MAKE THESE FEATURES. THANKS! 🙂
This is what I need to implement:
Character Traversal
Implementing the basic states of the player from crouching to climbing and smooth movement control. This is for a top down game using gamepad and WASD.
Interactive Objects
Instant interaction Some examples of these.
– Players interact with the object very quickly or instantly. Un-synced animation may quickly play to indicate interaction.
– Players can trigger an interaction that is looping until they manually exit it.
– Players cannot interact with this object, because they do not meet the requirement.
Moveable Objects
Weighted blocks can be moved into place by the player pushing them forward, backwards or side to side. The player can only push the block continously and must move to the other side of the block to push it the other way. Weighted blocks can be used for activiating switches or lighting up sun and moon areas with the spheres.
Orrery Puzzle
1. Obtain the planets by completing various other puzzles.
2. Find the location of the planet allignments for Leo.
3. Slot the planets onto the orrery.
4. Press the 3 levers to allgin the planets in the correct order.
5. Wait for the statue to come out from the ground.
6. Pour the moonlight onto her planet to unlock the abandoned building.
Bow Gameplay
Being able to use a bow. Something like this – https://thumbs.gfycat.com/CooperativeAgitatedDunnart-size_restricted.gif
Shrines
Light the Shrine with to cause the incense to burn. These Shrines can be lit with a variety of objects:
-Lighter
-Torch
-Sun Beam
Orrery Puzzle
1. Obtain the planets by completing various other puzzles.
2. Find the location of the planet allignments for Leo.
3. Slot the planets onto the orrery.
4. Press the 3 levers to allgin the planets in the correct order.
5. Wait for the statue to come out from the ground.
6. Pour the moonlight onto her planet to unlock the abandoned building.
Rotating Sun Beam Mirrors
These puzzle pieces feature a set of rotating mirrors. The idea is to position these to send a beam of intensely focused sunlight into a tategt receptacle, activating whatever “switch” to be unlocked. Pillars that block the path of the beam can be knocked down by following an on screen prompt.
Pretty much what they do in this level: https://youtu.be/HPHCbYC-NwM?t=2114