Write blender script to render each frame of a 3D object animation from each angle
Project detail
I have a special use case of a certain format of a 3D model. The format is a collection of still pictures of the 3D model in animation. Therefore I need a script that can render the required frames.
For example, let’s say I have a 3D model with 1 animation with 25 frames and I want it rendered from each horizontal angle with a 5 degree difference each time. Then the resulting amount of pictures would be;
25 * (360/5) = 1800
Then let’s say I want the vertical degree to change from 0 to 40 degrees (counted from the top) with a 5-degree difference the resulting picture amount would be;
25 * (360/5) * (40/5) = 14400.